well i have to say it was a huge improvement on the first "The Gun Game" but i do say it lacked the difficulty of the first one. that made this game go by pretty fast. also, the challenges from the last game were nice in that you were able to perfect each gun and such. what really brought this game up was the vastly improved gun design, and the overall look of the game. Also, i liked the guns that were actually chosen for the game. It was a great game, looking forward to a "The Gun Game" trilogy!!!
ok its pretty sweet for a while, but when the enemies and the main character don't change, upgrade, or do anything new, the same old gory shooting gets old. also, i don't even know if the game ends. I'm at day 40 and i don't even know if there is some end to the game or not. boss fights would make it a lot cooler. and a better variety of "zomgies" would be more interesting too, rather than just having the same bunch of rotting runners you swear you killed on the last level, sprinting across the screen. it was another cool sidescroller, but as with all sidescrolling run-n-gun games, they eventually get boring. sorry, 3/5 7/10
Okay, first off, i thought this game was awesome. the improvements made from the first installment put this game into an entirely different class. the major problem that i had was the lagging, as previous posts have mentioned. something like one out of five tries of playing a song did it actually play smoothly. once the song skips and messes up, i had to restart it because the whole rhythm off. it just bugged the crap out of me. if it weren't for the lagging, i would have spent a lot more time playing (although i'll probably still play anyway). also, the concert mechanics were a little tough to master, especially the drums. the notes get a little crazy unless you have a simple song. if you like hardcore songs like me, it gets a little tough to keep up with the six key system. overall, though, it was an excellent game, and i will definitely play a lot of it.
i dont know if anyone noticed, but this game bares an uncanny resemblance to another side-scrolling zombie slasher called "more zombies". since a comparison can be made, i think that "more zombies" had much better graphics, physics, and play value. i cant really give this game a good score because it essentially lacks creativity. to put it bluntly, its been done before.... sorry.
what a surprise. i hated the first version, why should this be any better. ive never come close to beating the game. it is way too hard and there is basically no health regeneration. it simply is too hard in my opinion. i guess it is only meant for die-hard side-scrolling game fans but for regular gaming schmoes like me, i dont think i'll ever be into this lvl of game.
at seems to me that this is some sort of cheap knock off of the old command and conquer games. except that it was 2d which made it terrible. if you intend to make a knock off, at least try to make it as good as the original.
okay, well overall the game was great. except that some of the challenges are ridiculously difficult. the USP and scorpion speed challenges are the hardest and until they are dialed down a little bit with a game update, they are impossible, at least for me.
is this supposed to be a crappy megaman knock-off?
this is a great game. after a while it gets a little stale, but thats after you buy everything. there is some replay value though. graphics were good.
longest shot: 729,981.4 feet
it was a good game. the handling was a little sticky and cumbersome at first. the game was way too short too, you ended up not even having enough time to get your ship good. but it was a good concept, but it left something to be desired.
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